I made a game about observation and mindfulness, I am very glad that I can share it with you.

I will be glad if you add the game to what you want and play it.

Description:

Each time you enter — a familiar train-car layout, where the “normal” state is your reference. The game subtly applies possible changes before the frame appears: you immediately see the result and make a decision. Spot an anomaly — you turn back. All clean — you move forward. Any mistake instantly resets progress to the first car — and you begin again, becoming more attentive each time.

  • A fixed scene reveals new facets thanks to variable anomalies.
  • Clean mechanics without UI: nothing distracts from the core — the “normal” and its violations.
  • A strong loop “decision → instant feedback”: a tangible growth of skill from attempt to attempt.
  • Short, intense sessions that make you want “one more go.”
  • No HUD: no markers, hints, or counters — trust your eyes.
  • Simple actions — deep skill: “back” upon anomaly, “forward” upon normality.
  • Variety of anomalies.
  • Light parallax, atmospheric train sounds, neat visual transitions between cars.
  • You enter a car with a fixed object layout.
  • Inspect, compare with the “normal,” decide direction.
  • Correct decisions advance you forward; a mistake sends you back to start.
  • The goal is a string of correct choices in a row.


Published 25 days ago
StatusIn development
PlatformsHTML5
AuthorMemory404Games
GenreSimulation
Made withGodot
Tags2D, Casual, No AI, Pixel Art, Short, Singleplayer
LinksSteam

Leave a comment

Log in with itch.io to leave a comment.