Wagon 00
I made a game about observation and mindfulness, I am very glad that I can share it with you.
I will be glad if you add the game to what you want and play it.
Description:
Each time you enter — a familiar train-car layout, where the “normal” state is your reference. The game subtly applies possible changes before the frame appears: you immediately see the result and make a decision. Spot an anomaly — you turn back. All clean — you move forward. Any mistake instantly resets progress to the first car — and you begin again, becoming more attentive each time.
- A fixed scene reveals new facets thanks to variable anomalies.
- Clean mechanics without UI: nothing distracts from the core — the “normal” and its violations.
- A strong loop “decision → instant feedback”: a tangible growth of skill from attempt to attempt.
- Short, intense sessions that make you want “one more go.”
- No HUD: no markers, hints, or counters — trust your eyes.
- Simple actions — deep skill: “back” upon anomaly, “forward” upon normality.
- Variety of anomalies.
- Light parallax, atmospheric train sounds, neat visual transitions between cars.
- You enter a car with a fixed object layout.
- Inspect, compare with the “normal,” decide direction.
- Correct decisions advance you forward; a mistake sends you back to start.
- The goal is a string of correct choices in a row.
| Published | 25 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Memory404Games |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Casual, No AI, Pixel Art, Short, Singleplayer |
| Links | Steam |





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